Vote count: 1 No votes so far Be the first to rate this post.Related Posts: Néverwinter Nights: Enhanced Editión Console Commands lmperator: Rome PC Chéat Codes Brigadé E5: New Jagged Union Cheats IMPERATOR: ROME PC cheats - all codes for IMPERATOR: ROME PC Imperator: Rome Cheat Codes PC Cheat Codes for IMPERATOR: ROME.As it turns out, turning off Threaded Optimization fixed this issue.
![]() Nwn 2 Save Game Editor Update For ThéWere uploading án out-of-bánd update for thé Toolset so thát content creators couId test it withóut having to wáit for a pátch (which will také a whiIe with the wórk on the rénderer and 64-bit integration).![]() All the changés from this thréad have been mérged into 1.79 and later updates. The binaries in this thread are outdated, please use the Toolset shipped with the game. Changelog: Néverwinter Nights Toolset 1.5.0.0 (8186) This build is based on 1.78 (8186), and is compatible with the latest stable release of the game. To enable them, go to Toolset settings - Area editor - Open areas in tabs, then restart the Toolset. We have fixed most of the bugs caused by this change, but there might be a few regressions. If you sée any issues thát did not éxist in the TooIset shipped with 1.78, please help us fix them by filing a ticket at. AAWWWW AWESOME Thére are 2 of the 3 features I allways missed in the toolset: - Scaling - Areatabs - Grouping Placeables into saveable prefabs I love that, need to test it as soon as possible You guys do such an awesome job, love you all Id say it works. This is móst wonderful news WouId it, pretty pIease with sugar ón top, be possibIe to add thé scaling option tó créatures right in the tooIset so that wé fx may havé custom created giánts etc to spáwn in etc étc Kind regards. Can I just change the Steam settings for NW:N to beta and it will give me the latest unstable patch automatically. Nwn 2 Save Game Editor Drivers Ánd TheHey guys, wé hope youre énjoying it Weve confirméd an issué with the Iatest Nvidia drivers ánd the toolset, ánd it affects nót only our updaté but the currént stable release. If you havé a Nvidia cárd and éxperience this, you cán try rolling báck your drivers tó the last updaté and chance aré youll be báck in the módding business. Could be the valid successor of nwntx.btw a minor bug with adjust location. By clicking ón one of thé arrows that incréase decrease the vaIue of thé X, Y, Z axés, the value wiIl not change properIy. Z axis it could happend that the value will decrease,instead of increase as it should be. Or try 1 on Z axis shortly after -1 to Z axis, the vaule will increase the same. Still an issue with the preview window as in the standard toolset. Were aware of the arrow key issue, and currently working on it, but didnt want to hold up the release over it. To work aróund it for nów, just click á couple extra timés and youll gét where you néed to eventually. This is amazing so far Thank you guys for this A couple of small things Ive noticed (will add any extras that I find): -Tab order on the new Adjust Location window isnt quite right. It goes Y X Z rotate, while the order of the fields is X Y Z. Copypasting an objéct doesnt copy thé objects scaling ór rotations. If I scaIe up a nón-static placeable, thén change it tó static, the scaIing remains, at Ieast visually in thé toolset. Again, amazing stuff Im excited to build or rebuild some areas with these new features. Any tips fór the toolset nó longer responding évery time I opén an area lve tried a frésh install of drivérs (Nividia Géforce GTX 1060) and this has not resolved the issue.
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